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- // generated file - max export plugin
- // origin: TunelLamp_rt.max
-
- Shader()
- {
- Pass()
- {
- tmu()
- {
- Texture()
- {
- Image("TunelLamp_rt.dds")
- }
- }
-
- AmbientColor(0.588, 0.588, 0.588, 1.000)
- DiffuseColor(0.588, 0.588, 0.588, 1.000)
- SpecularColor(0.000, 0.000, 0.000, 1.000)
- EmissiveColor(0.000, 0.000, 0.000, 1.000)
- SpecularPow(0.000)
- }
-
- Cull("cw")
- }
-
-
-